Generate child scope via scene or prefab
How to make an Additive scene a child#
How to set the parent when loading a scene#
You can parent it by specifying a LifetimeScope object before loading the scene.
LifetimeScope is a GameObject, so you can also search from the scene.
How to add additional registers to the next scene#
Often, you may want to add additional Registers to the loaded scenes.
For example, when context is finalized after assets are loaded asynchronously.
In that case you could use:
How to pre-set the parent of a scene to scene#
LifetimeScope can be serialized by specifying the type of parent in other scenes.
In base scene.

In additional scene.
